Perception
Perception represents a character’s awareness, empathy, and social skills.
Skills
• Deceive: Con, bluff, or convince
• Hide: Avoid notice and sneak past threats
• Persuade: Negotiate and charm
• Search: Look for hidden objects or details
• Tactics: Coordinate and strategize
Bonuses
If your character meets these thresholds, they get the following bonuses during combat.
Perception 4. You can Aim once on your turn without spending an Action.
Perception 6. You can Defend using Hide on your turn without spending an Action. When you do, you can move up to one zone.